Unlike Perk Magazines, Skill Magazines only grant to the player a temporary buff and wear off after one minute (three minutes with Retention). They are technically consumable items and do not remain in the inventory when used.
|Boxing Times||0||12||Unarmed attacks do 10% more damage.||xx000868|
|Fixin’ Things||0||12||Reduces the consumption of fusion cores by 10%.||xx01B444|
|Future Weapons Today||0||12||Energy weapons do 10% more damage.||xx000878|
|La Fantoma!||0||12||Sneak attacks do 10% more damage and you are 10% harder to detect.||xx000879|
|Lad’s Life||0||12||Reduces damage received from creatures by 10%.||xx01A50D|
|Locksmith’s Reader||0||12||Allows user to pick upper level locks.||xx00087A|
|Meeting People||0||12||Increases persuasion chance in dialogue by 10%.||xx00087B|
|Milsurp Review||0||12||Guns do 10% more damage.||xx00087C|
|Programmer’s Digest||0||12||Allows user to hack upper level terminals.||xx00087E|
|Salesman Weekly||0||12||Buy for 10% lower and sell for 10% higher.||xx00087F|
|The Patriot’s Cookbook||0||12||Explosives do 10% more damage.||xx00087D|
|Today's Physician||0||12||Reduces limb damage and falling damage by 10%.||xx01A506|
|True Police Stories||0||12||Attacks have a 10% chance to do critical damage.||xx000881|
|Tæles of Chivalrie||0||12||Melee attacks do 10% more damage.||xx000880|
These magazines can be found inside containers such as safes, trunks, mailboxes and even trashcans if you are lucky enough. You can also find some magazines in some traders inventory.